![]() ![]() Impa is an extremely useful character, with the ability to deflect projectiles with her spear as her primary skill, and then her secondary allows her to extend her spear attack an additional tile. However, Impa and Frederick do make up for that quite a bit. Of the new characters, Shadow Link and Shadow Zelda might be the more underwhelming additions, not adding much to their moveset to differentiate between their non-shadow counterparts. Granted Frederick is also the shop keeper in Cadence of Hyrule too, but he originally appears in Crypt of the Necrodancer as Freddie Merchantry. The first three are all characters culled from the Zelda universe, while the last two will be more familiar to fans of the original Crypt of the Necrodancer. The DLC characters consist of Impa, Shadow Link, Shadow Zelda, Frederick, and Aria. You can also play through the story mode of the game with the new DLC characters via the Single Character mode, which is slightly different from the actual main story mode in that you’ll only control a single character throughout the adventure instead of switching between Link, Zelda, and Cadence herself. While maybe not the heftiest amount of content when it comes to paid DLC, the first pack being offered does include five new characters and an additional “All Characters” mode, allowing you to select between the new DLC characters and the existing characters when playing in the randomized dungeon mode of the game. Overall, the changes may not be the flashiest for fans expecting a DLC or expansion, but they will certainly prolong the game’s lifespan, especially for passionate players who are still investing time in the game 7 years later.Nintendo recently released the first of three planned DLC packs for last year’s Cadence of Hyrule: Crypt of the Necrodancer featuring The Legend of Zelda (a mouthful, yes) and I’ve spent a bit of time with the new characters contained in the pack and figured it was worth putting down a few words about this new additional content. Finally, the developers have optimized the game to a more lax system requirement, allowing for better streaming of in-game resources and faster load times. Players will now be armed with improved controls allowing for more customized mapping a custom music system overhaul a new mod loader and menus and of course, the new level editor’s own integrated tools and more customizable hotkeys, which have received a sizable upgrade. A big boost for the game’s longevity, a custom-level editor, is coming to Crypt of the NecroDancer, giving players and modders a variety of tools to make their own dungeons. While there are some new features coming with this update, as well as some fixes to known bugs and desync issues, a majority of this update focuses more on the player’s interaction and integration with the game. Further, suspended runs can now be added to several leaderboards: Deathless, Story, and All-Characters. Additionally, the developers have added a “save and quit” feature that allows players to suspend their games mid-run, rather than having to play to the end of a zone in order to save progress. This feature looks to be accessible to all characters. ![]() As Crypt of the NecroDancer gameplay relies on matching each action with the beats of the increasingly complex soundtrack (lovingly dubbed “ Spookhouse Rock”), the addition of a “No Beat” mode allows players to take an easier stroll through the procedurally-generated dungeons. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |